![]() ![]() ![]() And thank you for making Citra and working as hard as you do. In the meantime I'll just play on my 3DS. In any case it'll be great if this can be looked into or any kind of answer (Probably that my, back then expensive, laptop sucks and I should never buy one again). Not sure if this has been reported before. However one particular scene has an immediate freeze that has no workarounds: the confession scenes.Īccording to the FAQ I should be able to run Citra just fine (Just that the performance sucks). Most of the freezes can be avoided by saving and resetting the emulation. Have absolutely no idea what this means, sorry. Try turning off shader cache or whatever the option is called on the graphic settings menu. Ive been playing the game for a good while now, no faults, but loading the game now and it just crashes as it loads textures. "Service.DSP core\hle\service\dsp_dsp.cpp:Service: :DSP_DSP: :WriteProcessPipe:290: IPC static buffer descriptor failed validation (0x80402). Crashing when I load fire emblem awakening. Not sure if that's the ROM's fault or not, but considering it's something from the AppData directory it might be an issue with Citra. ![]() bak files from AppData cannot be found when this happens. The class change scenes have the same effect: game goes on normally, but sounds are no more. battle start, support scenes, sometimes even shops) will freeze either at the end or right in the beginning. Thing is, in Fire Emblem Fates Special Edition, whenever the "invite guest" scene happens (Where the removed "skinship" mini-game was), the game goes on, but the music will stop playing and no voice files are played, even though they should. ![]() Not sure how to write/report this properly. ![]()
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